The Haunted House VR Ep. 3 : GonJiAm

:: Project Name : The Haunted House VR Ep. 3 : GonJiAm :: Work period : 2020.05.01 – 11.30 :: Client : AIXLAB :: Serves in a AIXLAB(http://www.aixlab.com) :: Use Program Unreal Engine4, Substance Painter, Substance Designer. :: Position Optimization Plan, Level Design, R&D, Prop, Effects, Lighting, Lookdep, Marketing, IR

The Haunted House interactive VR movie : Missing

:: Project Name : The Haunted House interactive VR movie : Missing :: Work period : 2019.05.01 – 11.30 :: Client : AIXLAB :: Serves in a AIXLAB(http://www.aixlab.com) :: Use Program Unreal Engine4, Substance Painter :: Position Planning and documentation, Base Scenario, Level Design, Lookdep

The Haunted House VR Rider

:: Project Name : The Haunted House VR Rider :: Work period : 2019. 03. 20 – 11.30 :: Client : AIXLAB :: Serves in a AIXLAB(http://www.aixlab.com) :: Use Program Unreal Engine4, Substance Painter, Substance Designer. :: Position Planning and documentation, Base Scenario, Level Design, Lighting

BladeLineVR

:: Project Name : BladeLineVR :: Work period : 2017.11.27 ~ 2018.11.12 :: Client : AIXLAB :: Serves in a AIXLAB(http://www.aixlab.com) :: Use Program Unreal Engine4, Substance Painter, Substance Designer. :: Position Pipeline planning, Level Design, Environment setting, Lighting, Lookup Prob work, Marketing, Website Design, commercialization exhibition Design :: Steam Page https://store.steampowered.com/app/778110/Bladeline_VR/ :: BladeLine VR […]

The Haunted House VR Game Ep. 1 : Kyungbuk, Youngdeok

:: Project Name : The Haunted House VR Game Ep. 1 : Kyungbuk, Youngdeok :: Work period : 2017.05.25. 2018. 08. 27 :: Client : AIXLAB :: Serves in a AIXLAB(http://www.aixlab.com) :: Use Program Unreal Engine4, Photoshop, Quixel NDO, DDO, Substance Painter, Substance Designer. :: Position Pipeline planning, Level Design, Environment setting, Sound, Lighting, Lookup, […]

Merlin Sealife VR

:: Project Name : Merlin Sealife VR :: Work period : 9 March 2018 ~ 25 May 2018 :: Client : D’strict :: Serves in a AIXLAB(http://www.aixlab.com) :: Use Program : Unreal Engine4, Photoshop, Quixel, Substance Painter, Substance Designer :: Position : Pipeline planning, Environment setting, Lighting, Lookup, Prob work

SAMSUNG Galaxy Studio

:: Project Name : SAMSUNG Galaxy Studio :: Work period : 2016. 11. 23 ~ 2017. 03. 16 :: Serves in a Wiggleant(http://www.wiggleant.com) :: Use Program : 3ds max, V-ray :: Position : 3D object Modeling, Texture, Lighting, Rendering.

Body Lift Surgery

:: Project Name : Body Lift Surgery :: Work period : 2016. 05. 16 – 08. 12 :: Serves in a Wiggleant(http://www.wiggleant.com) :: Use Program : 3ds max, Vray, Substance Painter&Designer, Zbush :: Position : All 3d object Modeling, Texture, Lighting, Morph, Rendering.