Merlin Sealife VR

:: Project Name : Merlin Sealife VR :: Work period : 9 March 2018 ~ 25 May 2018 :: Client : D’strict :: Serves in a AIXLAB(http://www.aixlab.com) :: Use Program : Unreal Engine4, Photoshop, Quixel, Substance Painter, Substance Designer :: Position : Pipeline planning, Environment setting, Lighting, Lookup, Prob work

SAMSUNG Galaxy Studio

:: Project Name : SAMSUNG Galaxy Studio :: Work period : 23 November 2016 ~ 16 March 2017 :: Serves in a Wiggleant(http://www.wiggleant.com) :: Use Program : 3ds max, V-ray :: Position : 3D object Modeling, Texture, Lighting, Rendering.

Body Lift Surgery

:: Project Name : Body Lift Surgery :: Work period : 16 May ~ 12 August 2016 :: Serves in a Wiggleant(http://www.wiggleant.com) :: Use Program : 3ds max, Vray, Substance Painter&Designer, Zbush :: Position : All 3d object Modeling, Texture, Lighting, Morph, Rendering. :: Animaion and Motion : Yeonju Go, Seoyeon Park

Deoksugung Seokjojeon Media Façade “Imagine the romance”

:: Project Name : Deoksugung Seokjojeon Media Façade “Imagine the romance” :: Work period : 29 April ~ 24 May 2016 :: Serves in a Wiggleant(http://www.wiggleant.com) :: Use Program : 3ds max, Vray, Photoshop, Quixel, Substance Designer. :: Position : Scene Modeling, Texture, Lighting, Rendering. 주최 – 문화재청 주관 – 한국문화재재단 예술감독 – 김형수 연출 […]

Gyeongbokgung Heungyemun Media Façade “ILLUMINOUS”

:: Project Name : Gyeongbokgung Heungyemun Media Façade “ILLUMINOUS” :: Work period : 30 March ~ 29 April 2016 :: Serves in a Wiggleant(http://www.wiggleant.com) :: Use Program : 3ds max, Vray, Photoshop, Quixel :: Position : Heungyemun Gate Base modeling and Texture. Base Modeling and Texture Base Texture (4096*4096) :: Motion graphic “Hyerim An” :: […]

G-Dragon Hologram Concert

:: Project Name : G-Dragon Hologram Concert :: Work period : 20 June ~ 5 August 2014 :: Serves in a D’strict Holdings(http://www.dstrict.com) :: Use Program : 3ds max, Vray, Zbrush, Photoshop, Ndo :: Position – “Sound Cube” : Space Modeling, Mapping, Lighting, Rendering – “Standby mode” Scene Modeling, Sub Mapping – “Crooked” : Old […]

Fire Engine Setting

:: Project Name : Fire Engine Setting(Rigging) :: Work period : 6 February ~ 14 February 2014 :: Serves in a D’strict Holdings(http://www.dstrict.com) :: Use Program : 3ds max :: Position : Rigging and Setting Test. :: Control Panel :: Layer :: Connector :: Tire Guide :: Tire Guide Detail :: Test shot

Klive “Giant Tower”

:: Project Name : Klive “Giant Tower Part” :: Work period : 13 November 2013 ~ 3 February 2014 :: Serves in a D’strict Holdings(http://www.dstrict.com) :: Use Program : 3ds max, Vray, Photoshop, Ndo, xNormal :: Position – Gaint Tower : Time mode, Artist mode Modeling, Mapping, Lighting – Welcome Zone : Car Modeling Edit, […]

BigBang, 2NE1 Hologram Concert

:: Project Name : BigBang, 2NE1 Hologram Concert :: Work period : 7 July ~ 12 November 2013 :: Serves in a D’strict Holdings(http://www.dstrict.com) :: Use Program : 3ds max, Vray, Zbrush, Photoshop, Ndo, After Effects :: Position – BigBang “FantasticBaby” All BackGround Modeling, Mapping, Lighting “Standby mode” Background Modeling, Mapping, Lighting – 2NE1 “I […]

PSY 360′ 3D Media Facade

:: Project Name :PSY 360′ 3D Media Facade :: Work period : 30 May ~ 5 July 2013 :: Serves in a D’strict Holdings(http://www.dstrict.com) :: Use Program : 3ds max, Vray, Zbrush, Photoshop, Ndo :: Position – Car, Tricycle, Sky Dancer, Truck, Tunnel Scene (Modeling, Mapping, Rigging, Lighting) :: Scene :: Car Detail :: Other […]

PSY Hologram Concert

:: Project Name : PSY Hologram Concert :: Work period : 25 March ~ 29 May 2013 :: Serves in a D’strict Holdings(http://www.dstrict.com) :: Use Program : 3ds max, Vray, Zbrush, Photoshop, nDo :: Position – GangNam Style : All Background and Object, Modeling, Mapping, Lighting – Gentleman : Hip Modeling, Mapping :: #Scene :::: […]

Audi Wheel 3d Work

:: Project Name : Audi wheel 3d Work. :: Work period : 5 March ~ 22 March 20124 :: Serves in a D’strict Holdings.(http://www.dstrict.com) :: Use Program : 3ds max, Vray :: Position : Wheel, Suspenstion, Modeling, Mapping, Lighting Car Modeling optimization for Unity.